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Zeferoth (Done)

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Zeferoth (Done)

Post by Zeferoth on Thu Jun 18, 2015 10:42 pm

Name: Zeferoth "Omega"

Age: 2

Species: Emblem Heartless

Primary Elements
1.) Darkness
2.) Metal
3.) Electricity
4.) Fire (Healing Element)

Personality:
Likes
1.) His pocket watch: It is something that he is oddly drawn to since his release. Maybe it has something to do with who he once was.
2.) Exploring and Observing: He likes to quietly observe the world around him from a far safe area. If something specific attracts his attention, he will fallow it until he looses interest.
3.) Contemplating his own existence: Sometimes he likes to sit down and contemplate why he was created. Was it solely to be a weapon? A tool for another's will?
4.) Music: There is little in the way of music that he doesn't like. He will sit down somewhere out of site and listen to the music around him.
5.) Solitude: He does not trust others. He does know their reaction to seeing one of his kind. He would prefer to be left alone and come to others when he is ready.
6.) Darkness: Being a Heartless he is naturally drawn to the darkness. Despite that he does have an interest in the realm of light unlike most heartless.
Dislikes;
1.) Keyblades/Wielders: They are the the only weapon that can permanently kill him, and a common fear among all heartless. He avoids conflict with the wielders of these weapons if all possible.
2.) Scientists: He was created by them, and was used and betrayed by them. He will strike down any of them if he could even if they are wielders of a Keyblade.
3.) Killing Needlessly: Zeferoth tries not to kill more than he absolutely has to. He figures if he was made to kill, the best way to live despite his creators is to kill as little as possible,
4.) Those that Attack him for nothing: He, like anything else, does not like being attacked without provocation. If someone were to pick a fight with him, he will remember their face and either avoid or terminate them, depending on the threat they pose to him.
Flaws;
1.) Overly Curious: Zeferoth's curiosity would override his protective instincts and more than likely gets him into trouble more than he should otherwise.
2.) Unwilling to Kill: At every opprotunity, Zeferoth will not kill to claim hearts if he can help it. The times that he takes hearts is either when the individual poses too much a threat to let live or...
3.) Instinct Rampage: When he goes long enough without claiming a heart, his instincts will overpower what will he has and drive him to hunt and seek hearts. He will attack indiscriminately and may put him in a fight that he cannot win.
Habits;
1.) Staring at his watch: This watch has some link to his past as a somebody. He has not figured out how exactly, but keeps it with him and stares at it for hours when not doing anything else.
2.) Fallowing people: He is not stalking them to ambush them, most of the time. He is just simply curios about how other people live and will fallow him until he is satisfied, or when something else catches his eye.
3.) Speaking Telepathically: Though he can speak a little normally, he is better at speaking with people through some sort of telepathy. It is theorized that he speaks though some sort of connection to someone's heart.

b]Appearance:[/b]

History: Deep in the Sea of Stars, was a space station housing a mighty mercenary fleet. It was no mean a large fleet, but one that made up for it's lack of numbers in prowess in battle, both in the stars as well as on the ground. The best among the mercenary force were twelve special ops fighters. Each of them with the code name of a letter from the Greek alphabet. Lead by Alpha. Ether in small groups or all at once, they storm the battle fields taking on what others could not each being ranked by their actions and progress through the mission.

Deep in the secret labs of the mercenary's R&D something was being created to aid the special ops fighters in ways that they still cannot utilize. They were creating a being of darkness. One that can fallow commands without question, and do things that the others cannot. Months were spent perfecting the process of creating the heartless. Zeferoth sat in a fortified container protecting him from the outside world and the world from him. Once he had awakened his golden eyes looked out of the container looking at the faces of the scientist that created him. He did not know who he was or where he was, and was curios in finding out.

He was able to identify the lead scientist on the project and speak to him through some innate telepathy. Zeferoth was able to gain information from the man about who he was, and where he was. He was told that he was born to help them bring peace to the worlds fighting along side their elite men and women. Zeferoth was naive and impressionable, so he bought into that logic and idealism quickly. He was unaware of their ulterior motives. He was released and was told that he would soon meet his comrades. The only odd thing was that the head scientist thought the name Zeferoth which the heartless took notice of and took as his name besides Omega.

One day the team got an announcement that they were going to have a thirteenth member to the squad taking the Omega code name, which everyone was told was reserved for one reason or another. Zeferoth entered the barracks, and the whole squad either recoiled in shock or were ready to attack. Only the presance of the head scientist and the commander kept the team from destroying their newest member. They were briefed not only on Omega's role in their squad, but also on their next mission. The team as a whole were unsure about the new member, and a few outright distrusted the heartless completely, but they it was an order from the commander so there was nothing they could do.

Over the two years that Zeferoth had been fighting, and killing for the mercenaries the team grew to trust him. There were several that merely tolerated him, but he did start to become friends with the others.  He also started to gain a higher capacity of thinking. He began to question his own existence, and his purpose for being here. He was told that he should not concern himself with such things. Zeferoth persisted though leading to a harsh confrontation. He was told that he was a weapon. Something to work for them and do as he is told. That was his purpose.

Zeferoth did not take the realization well. He flew into a rage and started to destroy the labs. He killed everyone in the labs destroying everything that he could. The security teams were nothing compared to him. The head scientist made his way to the command room to alert the rampage with Zeferoth close behind. He was in such a rage that he did not even care to absorb the hearts that were released from the scientists and soldiers he had killed. He made his way to the command center killing all in his way. The only reason his rampage was not stopped by the rest of the spec ops group was out on another assignment and would not be able to get to the space colony in time.

Soon the entire colony was nothing but rubble floating in the Sea of Stars. Zeferoth escaped the destruction through a portal of darkness taking only a silver pocket watch. He knew that it was connected to his past some how. He wondered what it meant, and took it to see if it held any key to unlocking who he was. He arrived on an unknown land. He made sure to keep far away from any civilization. He needed time to think. He has so many questions and no leads to fallow for any answers.

Other Notes: N/A


Last edited by Zeferoth on Sun Jun 21, 2015 10:30 pm; edited 1 time in total

Zeferoth

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Re: Zeferoth (Done)

Post by Zeferoth on Sun Jun 21, 2015 9:50 pm

bump as done

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Re: Zeferoth (Done)

Post by Zyvonia on Sun Jun 21, 2015 9:53 pm

Combination elements are not separate elements, but rather are created from other elements you have. Meaning, if you have fire and wind as primary elements, you also get Wild Fire as a combo element. So technically, you have five elements instead of the required four. You'll need to remove one.

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Re: Zeferoth (Done)

Post by Harlow on Sun Jun 21, 2015 9:59 pm

Or you can become a Pureblood Heartless, which forces you to lose an element, but allows you to keep the combination element. For further details, please read up on Heartless.

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Re: Zeferoth (Done)

Post by Zeferoth on Sun Jun 21, 2015 10:30 pm

edited

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Re: Zeferoth (Done)

Post by Zyvonia on Sun Jun 21, 2015 10:32 pm

By healing element, I assume you mean that that's the element your character can absorb and heal from?

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Re: Zeferoth (Done)

Post by Zeferoth on Sun Jun 21, 2015 10:37 pm

correct

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Re: Zeferoth (Done)

Post by Zyvonia on Sun Jun 21, 2015 10:39 pm

Approved.

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Re: Zeferoth (Done)

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