MH Academy: A Kingdom Hearts AU
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Log in

I forgot my password

Account Switcher
Switch Accounts


Latest topics
» Bring it back!
Kelyx' Crowd Kontrol EmptyWed Dec 07, 2022 4:52 am by Break

» Tragedy
Kelyx' Crowd Kontrol EmptySun Jul 10, 2022 4:50 am by Zihark

» Unhealthily Determined Janitorial Staff (OPEN)
Kelyx' Crowd Kontrol EmptySun May 14, 2017 8:05 am by Griffin

» Day one (open)
Kelyx' Crowd Kontrol EmptyMon May 01, 2017 2:24 am by Meara

» The first punch [Sable]
Kelyx' Crowd Kontrol EmptyThu Apr 27, 2017 3:42 pm by Meara

» Stinger
Kelyx' Crowd Kontrol EmptySun Apr 09, 2017 3:51 pm by Sidonia Barta

» Pacem
Kelyx' Crowd Kontrol EmptySun Apr 09, 2017 3:31 pm by Sidonia Barta

» Maculata
Kelyx' Crowd Kontrol EmptySun Apr 09, 2017 3:11 pm by Sidonia Barta

» Shirou Velox
Kelyx' Crowd Kontrol EmptySun Apr 09, 2017 12:34 am by Faye




Skill-Trees and Summons

Abilities

Lore

Lore

Skill-Trees and Summons

Community

Community Intern
Affiliates


Kelyx' Crowd Kontrol

2 posters

Go down

Kelyx' Crowd Kontrol Empty Kelyx' Crowd Kontrol

Post by Kelyx Fri Jun 26, 2015 4:44 pm

Base Ability: Tenacious K- Kelyx can cleanse himself of one Crowd control effect. (Ex. Blinded, Stunned, Silenced.) He cannot cleanse debuffs or targeting.
Base Ability Cooldown: 7 posts.

Tier One
1st Skill
: Blinding Shine- Kelyx keeps his body well cleaned, making it so that any light shined on him will create a blinding light, blinding anyone that sees it for one post.
2nd Skill: Heavy Metal- Kelyx bulks up, summoning additional metal around himself. He then unleashes a barrage of metal in all directions. If the metal makes contact with something within 13 feet, it deals slight metal damage and sticks to them, weighing them down based on their STR and the amount of metal that hits them for 2 posts. 10 post cooldown.
3rd Skill: Pinning shot- Kelyx detaches his left hand and launches it at a target, attempting to grab a limb and pin the target down. Deals slight metal damage. 5 post cooldown.
4th Skill: Anti-magic Glyphs (Passive)- Kelyx has Glyphs carved on his forehead and stomach that reduce the damage he takes from magic attacks slightly. This stacks upon itself with each Tier of this tree.
5th Skill: Bulk Smash- Kelyx charges at an opponent with the intent to knock them down. Deals slight damage based on endurance. 4 post cooldown.


Inaccessible:


Last edited by Kelyx on Sat Jun 27, 2015 3:06 am; edited 1 time in total

Kelyx

Posts : 17

Back to top Go down

Kelyx' Crowd Kontrol Empty Re: Kelyx' Crowd Kontrol

Post by Harlow Sat Jun 27, 2015 2:46 am

Your base ability
1) Will not allow you to move the power of your skills to another tier.
And 2) will only grant you a temporary immunity to a limited amount of effects.

Pinning isn't an effect and is reliant on your stats, therefore, not applicable. Please choose three immunities you may switch between. Silence, Blinded, and Stunning are viable options. Others include Debuffs, and Targeting.

You may only have one immunity at a time. You will also need a single, non-reduced cool-down. Make it half of the immunity duration. Feel free to suggest alternatives.


Blinding Shine: You may only use the Nothingness or Metal elements. Or is this just an effect of your metallic skin, making you lustrous? If it's the latter, and not light magic, it can just be a passive ability, whenever light is on you, which would remove the cool-down. Keep in mind the consequences of this, meaning you're always shining under light.

If you'd rather not have that drawback, then you can make it so you're changing the metal to become more prone to light, which would remove the passive aspect of your ability.

Heavy Metal: You may not become immune to damage, but by adding metal around you, you're naturally going to have more protection. However, that's reliant on roleplay and people's statistics, as higher tiered strength can punch right through steel.

You may increase the range of the ability.

Adding the weight to someone wouldn't necessarily slow them down, as it's stat reliant. Remember, people at higher tiers of strength can lift up tons at a time. However, it would affect people at lower tiers.

Pinning Shot: As mentioned in the base ability, pinning is stat reliant. You can however, continue to use this hand freely, as if it were still attached to your body. Grabbing, scratching, etc. And with your other tree's ability to manipulate metal, you can likely have the hand levitate itself. Honestly, you could make it where you can split from the joints and still control your body freely. I'm unsure if you'd still want to pursue the ability without the automatic pinning, so lemme know.

Anti-Magic Glyphs: No percentages. You'd only gain a slight increase per tier.

Bulk Smash: This is stat reliant, and you cannot have automated effects. We also do not allow manipulation of stat points, regardless of circumstance.
Harlow
Harlow

Posts : 356

Back to top Go down

Kelyx' Crowd Kontrol Empty Re: Kelyx' Crowd Kontrol

Post by Kelyx Sat Jun 27, 2015 3:06 am

All skills have been rephrased

Kelyx

Posts : 17

Back to top Go down

Kelyx' Crowd Kontrol Empty Re: Kelyx' Crowd Kontrol

Post by Harlow Sat Jun 27, 2015 3:23 am

Heavy Metal: You can make this 15 feet per tier, and make it so that they have to remove the metal for it to not hinder them.

Pinning Shot: If the hand misses, or the target forces is off, does it come back to you?

Bulk Smash is just something you can normally do. And the damage would be based on the impact of attack.

May I suggest making a knock back effect on the bullrush? That way, you're just charging through a bunch of people and the knock back launches them.

The best part about knock back is, just because someone has high strength and endurance, doesn't mean they're heavier. If they're going to fly say, then it doesn't matter what tier they're in, unless they have something to hold onto.

This also means, if you use this from above, they would get knocked back into the ground, which would help you pin them.
Harlow
Harlow

Posts : 356

Back to top Go down

Kelyx' Crowd Kontrol Empty Re: Kelyx' Crowd Kontrol

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum