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Wonderball
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Wonderball
Name:
Wonderball
Type:
Material
Size:
Marble
Alignment:
None
Enchants / Abilities
Wonderball - When used in Synthesis, this material can substitute for almost any other kind of material, allowing most items to be forged from this alone (of appropriate mass), including technology-based items. Any Synthesis Item made from this material must have this ability and retain these properties.
Wonderwall - For one post, becomes immune to one element. Cooldown: 10 posts.
Unlimiter - Identical to the ability of the same name described in the Riyu Jingu Bang.
Magic Eye - While looking through the Wonderball, Greed can perceive what is normally not able to be perceived.
Mutable Form - Identical to the ability of the same name described in Greed.
Damage Reduction - The item is heavy-moderate resistant to damage per tier.
Damage Reduction - The item is heavy-moderate resistant to damage per tier.. again.
Notable Information:
Made out of a material able to change its properties spontaneously, effectively being dubbed "the wonderball". As Greed owns ten of these, they take a total of ten ability slots.
Wonderball
Type:
Material
Size:
Marble
Alignment:
None
Enchants / Abilities
Wonderball - When used in Synthesis, this material can substitute for almost any other kind of material, allowing most items to be forged from this alone (of appropriate mass), including technology-based items. Any Synthesis Item made from this material must have this ability and retain these properties.
Wonderwall - For one post, becomes immune to one element. Cooldown: 10 posts.
Unlimiter - Identical to the ability of the same name described in the Riyu Jingu Bang.
Magic Eye - While looking through the Wonderball, Greed can perceive what is normally not able to be perceived.
Mutable Form - Identical to the ability of the same name described in Greed.
Damage Reduction - The item is heavy-moderate resistant to damage per tier.
Damage Reduction - The item is heavy-moderate resistant to damage per tier.. again.
Notable Information:
Made out of a material able to change its properties spontaneously, effectively being dubbed "the wonderball". As Greed owns ten of these, they take a total of ten ability slots.
Greed- Synth Eater
- Directory : Everything About Greed
Posts : 132
Re: Wonderball
Wait are you saying that your slots are filled with this ten times? I feel as that is a bit unnecessary as you can rebuild an item after it is destroyed. So technically you could use this and then make it again, making the use of 10 slots pointless.
Drake Pathos- Directory : All my Directories
Posts : 440
Re: Wonderball
A question to add on to the previous: Are you carrying ten of these at all times?
Drake Pathos- Directory : All my Directories
Posts : 440
Re: Wonderball
It means I have ten copies of this item, so it should take up ten slots.
I can carry all ten, or I can not. depending on rp choices.. Moot due to the fact that a skill tree I have allows summoning of them, but all the same.
I can carry all ten, or I can not. depending on rp choices.. Moot due to the fact that a skill tree I have allows summoning of them, but all the same.
Greed- Synth Eater
- Directory : Everything About Greed
Posts : 132
Re: Wonderball
Oh, forgot to consider on-the-fly synthesis. Alright, this should be fine for now.
Approved
Subject to change
Approved
Subject to change
Drake Pathos- Directory : All my Directories
Posts : 440
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