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World of Arcana

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World of Arcana

Post by Isla on Tue Aug 11, 2015 4:44 pm

Base Ability: Fool - Toviyah exerts an aura 30 meters out, centimeters from his body and possessions, per character tier that affects the physical space inside, making the very atmosphere inside move with the consistency of  quicksand.

Base Ability Cool Down:
N/A




Tier One

Magician:
Once per topic, the aura can generate a spark of nothingness that can negate a single spell within it.

High Priestess:
Fool causes spells inside to be cast at an additional cost of 5 MP per character tier, after all reductions to its cost have been made.

Emperor:
Fool prevents the manifestations of magical or supernatural subjects, instead having to be called outside of the radius of effect. If something cannot be manifested at that range, then it cannot be manifested.

Empress:
Nothing may be summoned inside of the aura.

Hierophant:
The user can now shape and shrink his aura, as long as it does not pass its original total area in dimensions.




Tier Two

Strength:
Bluff can now be hardened to a degree equivalent of hard rock.

Hanged Man:
The aura causes spells inside to be cast at an additional cost of 10 MP per character tier, after all reductions to its cost have been made.

Death:
Bluff can now use 'Magician' two additional times per topic.

Temperance:
Everything takes moderate damage each post they are in the aura.




Tier Three

The Devil:
The aura causes spells inside to be cast at an additional cost of 20 MP per character tier, after all reductions to its cost have been made.

The Tower:
The aura can now harden to the level of titanium.

The Star:
By relinquishing this slot and two Tier Four slots, there is an additional Tier Five slot in this tree.




Tier Fourth

The Moon
Relinquished

The Sun
Relinquished




Tier Five

Judgement
Everything takes extreme damage each post inside of the aura.

The World
The aura can be hardened to the level of mithral.


Last edited by Toviyah on Sat Dec 19, 2015 5:03 pm; edited 3 times in total
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Isla

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Re: World of Arcana

Post by Game Master on Fri Aug 14, 2015 11:57 am

It should be noted that Aura's aren't able to be toggled, else they would just be standard AoE effects.


Explain High Priestess to me. Are you making all spells in the aura cost 5-25 MP or adding 5-25 MP to their cost?


Same with Hanged Man

I'll allow an additional two uses of Magician.


Now, I am very iffy about allowing an additional Tier Five. This may break reality. At the same time, I'm interested in seeing if this creates a big imbalance so I am deliberately letting this through as an experiment. I just wanted that stated.

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Re: World of Arcana

Post by Isla on Fri Aug 14, 2015 1:47 pm

Edited so that it cannot be toggled.

Edited to be more clear - it is raising the MP cost. I apologize for the mistake.




As Above.

Edited.




I appreciate the patience and allowances with both of my trees; thank you, Game Master.
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Re: World of Arcana

Post by Game Master on Fri Aug 14, 2015 1:50 pm

Approved.

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