MH Academy: A Kingdom Hearts AU
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Skill-Trees and Summons

Abilities

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Skill-Trees and Summons

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Distort

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Post by D10 Sun Dec 27, 2015 3:50 am

Ability Name: (Distort)
Ability Type: (Support)
Ability Cost: (80)
Ability Cooldown: (4 Posts)
Ability Element: (Space)
Ability Description: (D10 releases a near-instant pulse of blue energy, disrupting the momentum of everything within a 5x5x5 meter cubical area, causing gravity to distort and for 2 posts, switch between making things float and pile-driving them into the ground from intense gravity. During that time, they cannot build momentum themselves and are essentially stunned. Each time they are forced to slam against the ground, they take moderate damage for ever tier in strength and for every tier lower in Endurance from Tier 5 they have. During these two posts, the switch interval between floating and slamming to the ground is one second. )


Last edited by D10 on Thu May 26, 2016 9:47 pm; edited 2 times in total
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Post by Veara Mon Dec 28, 2015 8:56 pm

Approved
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Post by D10 Tue Dec 29, 2015 12:26 am

Added a sentence at the end including the switching intervals for the 2 posts this spell lasts.

I would like to note that this is not a true stun, it just prevents physical action from being taken by the affected.
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Post by D10 Thu May 26, 2016 1:00 am

Now that I have T5 Mag, since i had T3 when this was made, How much can I reduce the cost/cooldown?
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Post by Veara Thu May 26, 2016 9:10 pm

Well looking back at this keep the cost the same cause I definitely wasn't paying attention when I approved this and make the cd four
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Post by D10 Thu May 26, 2016 9:14 pm

But I have T5 mag now, why is it being NERFED now that I have higher magic?
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Post by Veara Thu May 26, 2016 9:23 pm

It's not being nerf'd I'm telling you when intially did this last year either a i just wrote approved and was done or b didn't pay attention

I apologized for this

Your not getting nerf'd

And as I said you need a CD and four seems valid for this hence I'm choosing this

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Post by D10 Thu May 26, 2016 9:27 pm

Alright but instead of answering my question which was based on what you told me, you just told me to put a CD on it. Which is most definitely a nerf.

There are some spells I understand you gave a CD and some I don't at all. Maybe you aren't explaining yourself well but I still need my original question answered.
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Post by Veara Thu May 26, 2016 9:42 pm

The intial question is simple

You need a cd for abilities

You aren't getting nerf'd it needs a cd the fact it doesn't prove I wasn't paying attention the first one around

So please put the 4 cd
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Post by D10 Thu May 26, 2016 9:47 pm

Okay But you only addressed adding a cooldown. That's my issue. You only said "Add a cooldown".

I added it, but I still would like to know if I can reduce the cost.
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Post by Veara Thu May 26, 2016 9:49 pm

As I said the cost was fine and do the nature of the ability this would usually be around something in the 100's so therefore 80 is fine


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