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Enragement Child

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Enragement Child

Post by Altuo Dorian on Tue Oct 06, 2015 7:09 pm



Enragement Child



Z spawns a total of four metallic based Proxies. These Proxies are all fairly weak but are controlled remotely by her alone. Each roughly resemble humanoids in physical design but are mere faceless constructs in appearance. Each Proxy excels in a single statistical focus that is the prime of their combat abilities. Each can remain on the field for a total of ten posts if left undestroyed. At which point a five post cooldown activates until they can be called upon again.

Known Proxy Constructs

B34R (STR) - F0X (SPD) - R4BB1T (END) - B1RD (AGI)




Tier One
■ NIGHT1.EXE
Each of the Proxies’ main stat is equivalent to Z’s character tier.

■ REBOOT.EXE
Z’s cooldowns are reduced by 1 for each character tier that she grows.

■ ATTACK.EXE
The Proxies are capable of attacking through the utilization of simulated Darkness and Lightning based energy spheres. These spheres home in on selected targets dealing moderately low damage upon contact.

■ DEFEND.EXE
The Proxies immediately surround Z forming themselves into a shield around her. The amount of protection they can offer scales with that of Z's current Endurance stat.

■ SHRAPNEL.EXE
When a Proxy is destroyed they explode into a shower of Metal that is directed by Magnetism towards the nearest enemy.


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Re: Enragement Child

Post by Altuo Dorian on Tue Oct 27, 2015 1:05 pm

Bump

_________________
Tier : 01 | MP : 100 | GP : 01
STR 1 (T1) |END 1 (T1) |MAG 1 (T1) |SPE 1 (T1) |AGI 1 (T1) |SYN 1 (T1)
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