MH Academy: A Kingdom Hearts AU
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Skill-Trees and Summons

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Samurai's Guard Skill-Tree

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Samurai's Guard Skill-Tree Empty Samurai's Guard Skill-Tree

Post by Luke Z. Thu May 19, 2016 9:11 pm

Base Ability: Guard- Luke uses either a weapon or his hands, to completely stop an attack and mitigate half the damage, while reflecting the rest towards the opponent. The half mitigated, is then absorbed and further bolsters his attacks, granting him bonus damage equal to what he absorbed.
Base Ability Cool Down: 10 Post cool down.


Tier One
1st Skill: Limitless Plane- Luke utilizes space to give him free movement. He can defy gravity and grant himself the ability to walk/run in the air and on any surface.
2nd Skill: Dimensional Fissure- Luke can “extend” or “warp” his slashes to extremely specific spots on the battlefield, through the use of his Base Ability and the space element. 3 post cool down
3rd Skill: Hyper-Sensitivity: Luke utilizes space to grant him heightened spatial awareness of the entirety of his surroundings. He can hear, feel, and “see” everything going on, as well as being able to make out an actions' origin point. Passive.
4th Skill: Shift- Luke shifts around his gravity and grants himself the ability to fly at his running speed. Passive.
5th Skill: Unstoppable- Luke is immune to all forms of movement hampering/stopping effects. Passive.


Tier Two
1st Skill: Dimensional Hopper- Luke can teleport to any location in the blink of an eye. Combat-wise, he can utilize this three times in one sitting, before it goes on cool down. 3 post cool down.
2nd Skill: Canceled Inertia- Luke can cancel motion of any object for that one post. 3 post cool down.
3rd Skill: Dimensional Control- Luke can recall any of his synth items to his side and use them even if they're not in his hands. Passive.
4th Skill: Dimensional Apparition- Luke duplicates himself for three turns and in this turn, the clone acts as a catalyst for his actions, abilities, and skills. This clone has T2 stats. 5 post cool down after clone dissipates.


Tier Three
1st Skill: Telepathy- With Space, Luke can freely manipulate any object that doesn't present a huge strain on his body and mental capacity. Passive.
2nd Skill: Flash Blade- Quickly draws his blade and warps a multitude of rather large slashes (20 total slashes), which surround the opponent in a dome like area. After which, the slashes all converge on the opponent at a fast pace and each individual slash deals severe damage. 10 post cool down.
3rd Skill: Stout- For three turns, Luke uses space to buff his body with the ability to stop himself from being launched back by any force, no matter how strong it is. However, he still receives any damage that the attack(s) will inflict. This skill lasts for 5 posts and has a 5 post cool down


Tier Four
1st Skill: In my Zone- Luke and anything he owns, is completely immune to the Space element. Passive.
2nd Skill: Iaido Strike- Luke utilizes space to apply his speed times 2, to a single strike. This strike is greatly empowered by the boost, that it can slice through nearly any material like a hot knife through butter. 25 post cool down.


Tier Five
1st Skill: Zantetsuken- Luke utilizes space and applies the entirety of his strength, times five to his attacks. While doing this, he also increases the range of his blade by several feet. This buff lasts for six posts and goes on a 30 post cool down.



Last edited by Luke Z. on Fri May 20, 2016 1:17 am; edited 1 time in total
Luke Z.
Luke Z.

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Samurai's Guard Skill-Tree Empty Re: Samurai's Guard Skill-Tree

Post by Veara Thu May 19, 2016 9:37 pm

Dimensional apparition: Clones will not have your stats. T2stats

Iado strike: 25cd
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Samurai's Guard Skill-Tree Empty Re: Samurai's Guard Skill-Tree

Post by Luke Z. Fri May 20, 2016 1:20 am

Edited.
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Samurai's Guard Skill-Tree Empty Re: Samurai's Guard Skill-Tree

Post by Veara Fri May 20, 2016 10:07 am

Approved
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Samurai's Guard Skill-Tree Empty Re: Samurai's Guard Skill-Tree

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