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Meta, Common Terms & Phrases of the

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Meta, Common Terms & Phrases of the

Post by Information Moogle on Sat Jul 02, 2016 6:15 pm




Personal Terms
A personal term is a word used in an ability, summon, or item that references the individual, person, group of individuals, or people making use of the subject. The personal term may also take the form of a proper noun, such as the individual's name.

User- This term refers to the individual making use of an ability, skill, weapon, or other applicable subject.
Caster- This term refers to the individual making use specifically of a Spell or Ability that is magical or supernatural in nature.
Summoner- This term refers to an individual who calls forth an item or creature using magic.
Wielder- This term refers to an individual making use of an item or weapon.


Interpersonal Terms
An interpersonal term is a word used in an ability, summon, or item that references the individual, person, group of individuals, people, object, objects, concept or concepts receiving an effect of some kind. The personal term may also take the form of proper nouns.

Ally- This term refers to the individuals allied with the personal term.
Enemy- This term refers to individuals opposed to the personal term.
Target- This term refers to the subject of an effect. Having a stipulation or other requirement for an effect that activates on target does not make it a non-target effect, ie eye contact. Targeting effects cannot deal damage.
Area- This term refers to an amount of space. This space may be along a horizontal plane, a vertical plane, or a three-dimensional plane.
Point- This term refers to a point in space. This point may at any location in space.
Contact- This term refers to the ability to apply an effect on an applicable object(s) or person(s) in contact with whatever would apply the effect.


Ability Terms
An ability term is a word used to describe the effect of an ability or skill.

Homing- This term describes an effect that follows and chases an individual fitting the ability's criteria (such as being an enemy, or being a target).
Passive- This term describes an ability that requires no MP to use and is always delivering its effect.
Active- This term describes an ability that requires MP to be used in some fashion in order to deliver its effect.
Toggled- This term describes an ability that requires MP to be used in some fashion but may be turned off to retrieve that MP.
Area of Effect- This term describes an ability that affects an area with its effect.
Targeted- This term describes an ability that must declare a target to be used.
Ranged- This term describes an ability that has a longer range than normal.
Field- This term describes an ability that specifically alters the environment.
Supportive- This term describes an ability that provides positive effects to personal terms and interpersonal terms.
Debilitation- This term describes an ability that provides negative effects to personal terms and interpersonal terms.
Slight- This term describes a small amount. Synonymous with minor, small.
Low-Moderate- This term describes a median amount between slight and moderate.
Moderate- This term describes a medium amount. Synonymous with average, medium.
High-Moderate- This term describes a median amount between moderate and severe.
Severe- This term describes a large amount. Synonymous with large, major.
Extreme- This term describes an immense amount. Synonymous with immense, massive.
Cool Down- This term describes the amount of time that passes from the moment an effect ends to the moment that an ability may be used again.
Chargeable- This term describes the amount of time it would take for an ability to be used once the MP is spent.
Stackable- This term describes an ability that uses a stack-able amount of MP to increase its effect.


Meta Terms
A meta term describes a specific kind of effect from an external perspective, giving it a describable name to use when referencing or otherwise dealing with it. These effects may be active, or passive in nature.

Silence- This term describes a specific form of negative effect that prohibits the use of MP and other esoteric abilities.
Bind- This term describes a specific form of negative effect that prevents movement.
Sleep- This term describes a specific form of negative effect that lulls a subject into sleep. Sleep magic and effects are able to send the minds of others to the Realm of Sleep, but not their physical bodies.
K.O- This term describes the state of being knocked-out, either by damage or by effect. Even if caused by damage, no amount of restoration magic will re-awaken a knocked-out individual: only an ability or skill that specifically re-awakens someone knocked-out can restore them to consciousness.
Negation- This term describes a neutral effect that removes a subject from play.
Destruction- This term describes a negative effect that destroys or damages a subject.
Status Effect- This term describes a form of negative effect that affects a subject's physical state.
Buff- This term describes a specific form of positive effect that enhances a subject.
Debuff- This term describes a form of negative effect that weakens a subject in some regard.
Punishment- This term describes a form of negative effect that is invoked when a certain condition is met by a subject
Aura- This term describes a passive AoE effect.
Immunity- This term describes a subject's inability to be harmed or affected by a specific element or effect.
Drain (element)- This term describes a subject's ability to be healed by a specific element (or certain effects, if applicable).
Drain (effect)- This term also describes a subject's ability to remove something from another and gain it themselves.


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