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Keycraft 2: Actually referring to Minecraft this time

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Keycraft 2: Actually referring to Minecraft this time

Post by Zyvonia on Mon Jan 19, 2015 12:13 am

So who here has Minecraft on the PC? Or PS4?

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Re: Keycraft 2: Actually referring to Minecraft this time

Post by Guest on Mon Jan 19, 2015 12:29 am

Got it for PC over here.

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Re: Keycraft 2: Actually referring to Minecraft this time

Post by Zyvonia on Mon Jan 19, 2015 1:16 am

Do you have a PS4?

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Re: Keycraft 2: Actually referring to Minecraft this time

Post by Laiya on Mon Jan 19, 2015 1:04 pm

Only got it for 360 over here. Don't have a PS4, only a Xbox One, but I might think of getting it for PC since it doesn't seem like that much.

(I originally thought you kept having to pay for the game once you got it- but it seems like once you have it, you have it for good. >.> cue 'Toodumbtobreathe.exe')


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Re: Keycraft 2: Actually referring to Minecraft this time

Post by Simon on Wed Jan 21, 2015 11:55 am

PC Master Race

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Re: Keycraft 2: Actually referring to Minecraft this time

Post by Serenae on Wed Jan 21, 2015 2:20 pm

Own both a PC and PS4, own Minecraft for PC, have run several successful servers.

Slightly off topic but maybe not? Unfortunately due to the DMCA take down shortly prior to the 1.8 release of Bukkit/Spigot Minecraft servers, there aren't very many working plugins, and most definitely not enough to make a Kingdom Hearts server at the moment without custom writing the plugins. I would be the person to help set one up if that's something that you were interested in though.

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Re: Keycraft 2: Actually referring to Minecraft this time

Post by Zyvonia on Wed Jan 21, 2015 2:55 pm

I was thinking a regular, vanilla server since it's pretty simple. Probably the only custom plugin I'd want would be to periodically save and backup in case something happens.

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Re: Keycraft 2: Actually referring to Minecraft this time

Post by Serenae on Wed Jan 21, 2015 2:58 pm

I already have a large investment into a server that is still 1.7.10 that isn't likely to update without custom plugin work.

I was already considering an amplified 1.8 vanilla world. I think the only plugin or plugins I would use would be a logging plugin, that way people can build or break anything they want but if they do so in areas they shouldn't they can be removed from the whitelist or be banned. Said plugin would also be able to restore anything that was griefed or stolen.

Auto saving is a feature built into the server software of Minecraft. I would be much more convinced to do so myself if we had more players committed to joining into such a server, however if you just wanted to rent/buy a server and host it yourself I wouldn't mind helping. Who would be interested in playing?

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Re: Keycraft 2: Actually referring to Minecraft this time

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