MH Academy: A Kingdom Hearts AU
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Neon Cluster

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Neon Cluster Empty Neon Cluster

Post by Xexalandre Wed Feb 18, 2015 2:38 pm

Neon Cluster: In this ability, Xexal simply masks his hands and forearms with a celestial, or spacial, energy that glows a violet hue. This energy will remain upon him until he begins to move, and when he does said energy will engulf his entire body as he does so, or at least specific portions of his body.

Base Ability Cool Down: Differs upon what skill is performed.





Tier One:




Tier Two:




Tier Three:




Tier Four:




Tier Five:



Last edited by Xexalandre on Sun Feb 22, 2015 6:44 am; edited 6 times in total
Xexalandre
Xexalandre

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Neon Cluster Empty Re: Neon Cluster

Post by Game Master Wed Feb 18, 2015 3:56 pm

You need two more skills in the first part.

Also, in cases where the original cooldown is unmodified, you don't need to mention any modifications.

What is the duration on the base ability, or is it reletive to the abilities? Be sure to clearly state all durations.

For Neon Runner, state how long he has to run for those specific cooldown increases. We need to see numbers on it. I assume that skill ends when he stops running?

I need to know how much the Cooldown increases for each additional use of Cluster Flight, as well as if there is a point where he can't use it any more. If he keeps using it, can he keep avoiding the cooldown?

How long does Atlasphere last? Explain the shoe-glue effect in greater detail.

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Neon Cluster Empty Re: Neon Cluster

Post by Xexalandre Sun Feb 22, 2015 6:30 am

Added two more skills to complete the Skill Tree.

Edited so each individual skill notes its own cool down.

Neon Runner now has been renamed to Neon Run. Distances have been added in and additions to the original cool down have been included.

Implemented a cool down and a set number for how many times Cluster Flight can be performed. This technique has also been renamed to Double Flight.

Atlasphere now has a stated time, and the Shoe-Glue effect has been explained.


If anything else, please let me know!
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Neon Cluster Empty Re: Neon Cluster

Post by Game Master Sun Feb 22, 2015 6:51 am

Approved.

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Neon Cluster Empty Re: Neon Cluster

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