Log in
Account Switcher
Switch Accounts
Latest topics
Magnetic Mistress [Quella's ST]
Page 1 of 1
Magnetic Mistress [Quella's ST]
Magnetic Mistress: A gifted Mage, Quella's magic focuses almost exclusively around the manipulation of two specific elements: Magnet and Illusion. However, when things come down to the wire, Quella forgoes her illusions entirely, focusing instead on magnetism. Due to this intense focus, Quella can generate an Aura of magnetism that extends for 50 feet x her character tier. Within this area, Quella is capable of creating Magnetic Anomalies, areas within the aura that allow her to manipulate one of the base parts that comprise it, allowing her to either generate and manipulate metal, or generate and manipulate thunder. These areas within the Aura are five feet in radius, and she can only create a number of these areas equal to her character tier x 2
Base Ability Cool Down: 10 post duration, 13 post cooldown
Base Ability Cool Down: 10 post duration, 13 post cooldown
Tier One
"Ping": Quella can passively sense the magnetic fields that permeate everything, allowing her to use a version of sonar by sending out a harmless "ping" of magnetic energy, which travels omnidirectionally for 20 feet x her character tier, which allows her to detect all the different types of magnetic fields, while being able to differentiate between them.
The Power of Science: Quella can passively manipulate non-magical projectiles by applying magnetic energy to them, allowing her to direct them in any way she can think of!
Repel: Once per post, Quella can generate a repelling aura, pushing away everything magnetic for five meters.
Attract: Once per post, Quella can generate an attracting aura, pulling everything magnetic within five feet of her towards her, whirling around her like a tornado.
Railgun: Should Quella have enough scrap metal on hand, she can take a small clump of it and launch it with magnetic force. However, she cannot manipulate the path the projectile takes, only able to aim it by gathering it in front of her finger before firing it in its linear direction of travel.
Electrolysis: Once every eight posts, Quella can cancel out any water aligned spell, provided the caster's magic tier is equal to or lower than her character tier.
Tier Two
Grounded: Once every six posts, Quella can cancel out any electric aligned spell, provided the caster's magic tier is equal to or lower than her character tier.
Lodestar: Quella now passively generates a minor repulsive magnetic field. This allows her to warp the direction of any magnetic projectiles that are launched at her, and also makes it harder to hit her directly. The "check" to see how affected one is for a melee weapon against her is Strength vs Character Tier.
Repulsion: Quella cannot be targeted by spells or skills, regardless of if they would normally hit automatically or not.
True Targeting: Quella and her allies can now ignore targeting immunities.
Magnetic Boost: All skills that work on a "vs Character Tier" check now have a +1 bonus in Quella's favor.
Alyth- Directory : MANIFEST
Posts : 38
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|
Wed Dec 07, 2022 4:52 am by Break
» Tragedy
Sun Jul 10, 2022 4:50 am by Zihark
» Unhealthily Determined Janitorial Staff (OPEN)
Sun May 14, 2017 8:05 am by Griffin
» Day one (open)
Mon May 01, 2017 2:24 am by Meara
» The first punch [Sable]
Thu Apr 27, 2017 3:42 pm by Meara
» Stinger
Sun Apr 09, 2017 3:51 pm by Sidonia Barta
» Pacem
Sun Apr 09, 2017 3:31 pm by Sidonia Barta
» Maculata
Sun Apr 09, 2017 3:11 pm by Sidonia Barta
» Shirou Velox
Sun Apr 09, 2017 12:34 am by Faye