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Fight Hard
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Fight Hard
Fight Hard: While Morgan’s MP is on cooldown, her survival instinct activates, sending a rush of adrenaline through her body and causing her Strength, Speed and Agility are moderately boosted.
Base Ability Cool Down: N/A
Tier One
Mine Beats Yours: Morgan can exert her rust proficiency by having her weapons clash with metals that can rust. By doing so, she can destroy them immediately. Cooldown - Three Posts
Easy Come, Easy Go: Morgan’s next ability after her MP recovers costs 5 less MP per tier.
Bad Touch: While her MP is in cooldown, Morgan’s body courses with electricity, fueling her physical attacks with minor electric damage.
Shazam: While her MP is on cooldown, Morgan can maneuver around the area by transforming herself into a burst of lightning, moderately damaging anyone she passes through. This can only be done twice per post.
Everything Has A Price: Morgan can pay MP to reduce the cooldown of abilities/skills. The cost is 5 MP Per cooldown post.
Tier Two
Keep On Going: All of Morgan’s cooldowns are reduced by 1 post. Cooldowns may not be reduced below 1 post.
Merely Superconductor Electromagnetism: Utilizing an advanced form of Magnetism, Morgan is capable of levitating and near-flight.
Yeah, No: Anything that would cause Morgan’s cooldowns to be increased, instead reduces her cooldowns by 1 post.
Enough: Morgan is capable of using herself as a conduit for her Lightning-based spells, allowing her to direct them while they are in use.
Tier Three
1st Skill:
2nd Skill:
3rd Skill:
Tier Four
1st Skill:
2nd Skill:
Tier Five
1st Skill:
Base Ability Cool Down: N/A
Tier One
Mine Beats Yours: Morgan can exert her rust proficiency by having her weapons clash with metals that can rust. By doing so, she can destroy them immediately. Cooldown - Three Posts
Easy Come, Easy Go: Morgan’s next ability after her MP recovers costs 5 less MP per tier.
Bad Touch: While her MP is in cooldown, Morgan’s body courses with electricity, fueling her physical attacks with minor electric damage.
Shazam: While her MP is on cooldown, Morgan can maneuver around the area by transforming herself into a burst of lightning, moderately damaging anyone she passes through. This can only be done twice per post.
Everything Has A Price: Morgan can pay MP to reduce the cooldown of abilities/skills. The cost is 5 MP Per cooldown post.
Tier Two
Keep On Going: All of Morgan’s cooldowns are reduced by 1 post. Cooldowns may not be reduced below 1 post.
Merely Superconductor Electromagnetism: Utilizing an advanced form of Magnetism, Morgan is capable of levitating and near-flight.
Yeah, No: Anything that would cause Morgan’s cooldowns to be increased, instead reduces her cooldowns by 1 post.
Enough: Morgan is capable of using herself as a conduit for her Lightning-based spells, allowing her to direct them while they are in use.
Tier Three
1st Skill:
2nd Skill:
3rd Skill:
Tier Four
1st Skill:
2nd Skill:
Tier Five
1st Skill:
Last edited by Morgan on Mon May 04, 2015 3:47 pm; edited 5 times in total
Morgan- Posts : 15
Re: Fight Hard
More is Better: The max MP you can gain from tier 1 on a skill tree is 25MP. Even when you go to Tier 2 it will still only give you 25MP.
Stop That: Define resist please. Does this mean immunity? Characters have a natural resistance to their main elements but this could be enhanced? Just a bit unsure on wording here.
Stop That: Define resist please. Does this mean immunity? Characters have a natural resistance to their main elements but this could be enhanced? Just a bit unsure on wording here.
Ophelia- The Heartless Witch
- Posts : 211
Re: Fight Hard
Mine Beats Yours: How much damage to a weapon does one hit do? How many hits would it take to completely destroy a weapon?
Stop That: This would only give you immunity to one element and as it turns out, elemental immunity is a skill unlocked for T3 and above. Apologies I should have said this earlier.
edit: sorry about the wait.
Stop That: This would only give you immunity to one element and as it turns out, elemental immunity is a skill unlocked for T3 and above. Apologies I should have said this earlier.
edit: sorry about the wait.
Ophelia- The Heartless Witch
- Posts : 211
Re: Fight Hard
Mine Beats Yours - I don't see a Tier 1 skill being able to destroy a weapon completely with one post. Weapon destruction at this level will take a lot more rust hits with cooldowns in between to fully destroy a weapon.
Stop That - Choose one element.
Stop That - Choose one element.
Ophelia- The Heartless Witch
- Posts : 211
Re: Fight Hard
Mine Beats Yours - Literally almost a word-for-word copy of an already approved Tier 1 Skill.
Stop That -Stopped Replaced.
Stop That -
Morgan- Posts : 15
Re: Fight Hard
Mine Beats Yours - My bad... What was the skill tree? I have a tendency to be quite harsh so I'm sorry if I'm limiting/wrong. I'll have to ask other staff as I've been told different things ._. Its fine then I guess. I don't think tier 1 should allow someone to destroy a weapon in one post so I'll probably bring it up with everyone else on staff when they're awake. But since Hayden has it why can't you lol.
Shazaam - Limit it to twice per post.
Shazaam - Limit it to twice per post.
Ophelia- The Heartless Witch
- Posts : 211
Re: Fight Hard
Mine Beats Yours - This one. Only thing I changed is that it functions through her weapons, not herself. And no, no. You're being perfectly reasonable.
Shazam - Edited.
Shazam - Edited.
Morgan- Posts : 15
Re: Fight Hard
APPROVED
Disclaimer: This may change due to intern life and discussion with staff over how strong Tier 1 abilities can be.
Ophelia- The Heartless Witch
- Posts : 211
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