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Battle strategics Guides about You

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Battle strategics Guides about You

Post by Lenneth on Thu May 21, 2015 1:52 am

Hello everyone this is your favorite heartless here :3 Hiya! How you all doing?

We as rpers come on this site for varying reasons, many of which are generally centred on some common key points. To create characters, to role play those characters, to create stories or to interact with our friends on a creatively level.

Today I would like to open the floor and talk about characters, namely your characters and everything about them that you do as you build them into your perfect ideal. I would like to focus on the combat aspect of our site since I’m a pretty big fan of battle topics. And hell more than half our creations for characters deal with gear, abilities and many more means of making ourselves into powerful one man/women army types.  Or show of that plus 20 sword or duel triple D orbs or something, we are after all different kinds of people.

So how do you build, shape and play your guys and gals into combat ready status? We have listings of ideas of some archetypes of fighters have been listed as a general reference.

(seen here)
Spoiler:
The following archetypes are the most basic and easy to understand forms of each. They are not the only types of characters that can be created, and usually a character will have traits from all archetypes in their final form. This is merely explaining the Archetypes in their purest form.

Beat-Down Archetype- This is the most simple and basic archetype that exists. The Beat Down Archetype refers to abilities that cause damage. Characters that specialize in this use a variety of different spells to inflict a variety of different kinds of damage. In essence, this Archetype focuses on raw power. In other cases, the individual uses no magic and focuses instead on their own raw strength.

Staller Archetype- This is a complex and interesting Archetype to use. Stall Archetype refers to abilities that are not offensive in nature, but instead place interruptions, distractions, and obstacles that prevent others from utilizing their abilities to full effectiveness. Whether they use abilities that stun to lock others in position while they get ready to strike, if they use abilities that force another to burn their resources to a point of vulnerability, if they constantly dodge or can just take insane amounts of damage, stall Archetypes are frustrating to face off against.

Controller Archetype- This Archetype focuses on turning an opponents abilities against them. Either by using reflect (the most well known) or abilities that punish opponents for doing or using certain things, they counter archetypes use pain and defense as a means of controlling battle or out right deny them the competition ability to even fight the battle effectively.

Burner Archetype- This Archetype focuses on wearing through an opponent's resources. Either by destroying their MP or their weaponry, or forcing them to use their summons only to have them wind up burning that DP needlessly or even worse, uselessly, the Burner Archetype focuses on robbing an opponent of the ability to use their high powered abilities repeatedly, keeping them from firing off their best abilities.

Weapon Master Archetype- While other Archetypes may focus on magic for versatility, this archetype focuses on having multiple weapons in their arsenal. Weapon Master Archetypes seem to have a virtually limitless supply of different kinds of weapons, both mundane and exotic. The way they can apply these weapons comes about in incredible ways, too, giving them tools for every situation they may encounter.

Support Archetype- Unlike other Archetypes that focus on dealing with any foes present, the Support Archetype focuses on dealing with allies. Healing them, buffing them, or curing them of negative effects are all trademarks of a Support Archetype.

Debilitating Archetype- The antithesis of Support Archetypes, Debilitating Archetypes focus on weakening foes using various status effects and debuffs to prevent them from being able to use their full potential in combat, or help them be overwhelmed quicker by their allies.

Summoner Archetype- This Archetype focuses on the summoning of powerful creatures to aid the user in battle. A Summoner usually doesn't need to directly fight, and relies heavily on their summons to protect them and do damage. Typically the Summoner themselves is a support caster to keep their monsters going as the battle progresses.

Physical Archetype- This Archetype focuses primarily on the physical aspects of a character. Magic abilities, if any exist, are few and far in between. The flexibility of the physical characters is invaluable but limited. A super strong character and throw and stagger foes with mighty blows, while a super durable character can withstand those mighty blows (but will probably still be sent sailing). Fast characters can react well, while agile characters use the environment to battle better than anyone else.

Magical Archetype- This Archetype focuses primarily on a character's magical versatility. A variety of spells and super natural abilities await to be used that can cause damage, create barriers, and even cure grievous wounds. This archetype is beyond versatile, and can accomplish a variety of roles.

Ranged Archetype- This Archetype focuses primarily on attacking from distance. Using weapons and abilities that span impossible lengths, these Archetypes deal damage from afar and confound their foes with highly-specialized attacks.

Natural Archetypes- This Archetype focuses only on abilities native to them. They do not use magic, though they may provoke supernatural abilities and effects. They primarily operate through Skill Trees.

Esoteric Archetypes- This Archetype focuses only on abilities born from the manipulation of magic to control or emulate natural forces. They primarily operate through abilities.
 

But I want to hear from all of you, what it is that makes you special to the battle flied?  

Some common questions I would like to see answered from anyone willing to answer would be but certainly not limiting just with these.


  • What kind of battler are you?  Close range, long range, magic user, sword user, speedy thief, slow moving tank, super smart child, charismatic crowd pleaser? Etc etc  or pick a few of the above archa names and pin them to yourself and say why those tittles could apply to you

    What do you gear your creations towards? A certain theme? A bit of everything? A pun character?

    What as a fighter is your greatest strength in a fight?

    What is your greatest weakness in a fight?

    What could challenge your style?

    What style do you think you’d have an advantage over?

    Why does your character fight the way he/she/it does? IC reasons Razz and OOC too

    What are some concepts you wanna improve on later in your character progression or try out?

    How do you plan to place yourself in the high ranks in the completive scene? For fun mind you

    Aside your own, what's your favourite tree and / or ability / summon / etc?

    Also what is your favourite own creation?

    Have you seen any fighting styles from other users you wanna try out? Or wanna give a friendly shout out to? let us know

    Or on a flip side who would you test your metal with?

    What sort of style of combat would you want to fight along side with? how would it complainant you and you to them?


And these are just a few questions that you could answer. You can even give us something other then battle commentary to talk about, anything that relates to your character such as their story, how you came up with your characters anything at all feel free to share here.

I want to hear from you so talk about yourselves , write about any of your characters and anything about them and lets all enjoy the reading

I wanna talk about myself too lol but I wanna see you guys go first

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Re: Battle strategics Guides about You

Post by Tsumiko on Thu May 21, 2015 6:35 am

H-Hi. My name's Ts-Tsumi and I'm a....*cough*rp addict*cough* I-I mean horrible battler!~ With the potential to improve!~

...Don't judge me. ._.

With that being said, Imma share anyways cuz why not? I'll try being as detailed as I can, but aye!~ What's detail?

What kind of battler are you?
For sure a long range magic user, though is capable of swinging around her gauntlet like a maniac. I decided to just pick some of the mentioned Archetypes and explain because it's simpler.
Support Archetype- I had said to some already that I want her to be the Ultimate Ally, the kind of person you want on your side not because of physical might but because of what she can offer as a friend. Her skills range form healing to buffing, and even taking ally damage upon herself.
Staller Archetype- A lot of the spells that don't focus on allies are meant to inflict status alignments on opponents. These don't really hurt them, but stalls for time so that allies have an easier time making a move.
Debilitating Archetype- A part of the above. Not necessarily in debuffing, but that her spells are a big hindrance and a pain in the keister if used correctly. For example, her skilltree's base skill wherein she stun-locks people until they meet a certain requirement.
Magical Archetype- Self explanatory. Most of what she does is through magic.
As for miscellaneous things, she has impeccable aim, though sometimes the strength she puts into things is off. Agile, pretty fast, blah blah blah.

What do you gear your creations towards? A certain theme? A bit of everything? A pun character? 
Her gear is pretty simple, just to help her in the physical aspect of things. Her theme is centered around music and its healing properties both in RL and in a more fantastical sense. Inspired by the songstress dressphere of FFX-2, and somewhat by the mythological creature known as a Siren, Tsumi is more happy bashing people with songs than with weapons, but is ultimately designed for ally support.

What as a fighter is your greatest strength in a fight?
Her greatest strength is her magical prowess, and the versatility it has. I'm working on making her a bit more offensive, giving her more things to use to inflict damage with. But for now, it's the support she can provide that is her greatest strength.

What is your greatest weakness in a fight?
Physical strength. Hands down. I tried to ease this on her with being a quick and athletic long-range sort of person. But if it came to it, she would be easily overpowered by someone who focused on strength and was able to match her speed.

What could challenge your style?
Not quite sure what this question entails, but I think it would be mostly those who are practiced with combat topics. I don't do them often, and so others might be able to outsmart me. XD Not that that's all that hard to do...
But otherwise, it'd be challenging for her to fight someone she can't inflict and whatnot.

What style do you think you’d have an advantage over?
Mainly slow moving people, and those susceptible to magic. That's all I got for now... >.>

Why does your character fight the way he/she/it does? IC reasons and OOC too
The main OOC reason is cuz I suck. XD That doesn't stop me from trying, however. The best way to learn is hands-on experience, and I'm always glad to give it a shot.
IC, it's mainly because she doesn't want to hurt anyone. Causing pain to her is unforgivable. That won't stop her from protecting herself, however, or those she cares about. If the situation arises wherein she needs to put on her game face, she will, and do everything in her power to delete the threat that is presented. It's her fear of causing pain, however, that makes her lean more towards support.

What are some concepts you wanna improve on later in your character progression or try out?
I definitely want to improve upon physical combat and play around with that a bit, though I don't see it becoming a big part of her character. Making her a more versatile fighter as well as build upon what she's already good at.

How do you plan to place yourself in the high ranks in the competitive scene? For fun mind you.
#1 Support Gal, Buffy the Support Slinger, Mistress McBuffster.
^ That is the goal anyways... Not quite there yet, in my opinion.

Aside your own, what's your favorite tree and / or ability / summon / etc?
There's so many great things that come from everyone, that I find it somewhat difficult to pick any handful of things. Each person, in their own way, has provided me inspiration that come from very well thought out concepts. If I had to pick something, though, it would be the thorough nature of Ophelia's character, her skill set more specifically.

Also what is your favorite own creation?
While I had some help with it, I am most proud of the base skill on my skill tree. Using it in tangent with other skills or spells, I foresee it being pretty useful.

Have you seen any fighting styles from other users you wanna try out? Or wanna give a friendly shout out to?
I enjoy Eno's fighting style greatly. Detailed, entertaining, well thought out. Once upon a time, I tried emulating that. It was too great for my puny mind to handle. XD
I also have respect for Veara, Darius, and Terra's fighting styles, for any character they my use.

Or on a flip side who would you test your metal with?
Most likely someone with a similar prowess in magic. Fight fire with fire, and what do you get? An answer I'd someday like an answer to...

What sort of style of combat would you want to fight along side with? how would it compliment you and you to them?
Well, the best choice would probably someone who's a physical fighter, someone who can tank and plow through enemies and leave such things as healing and support to her. Benefits being that she can focus on doing what she does best and they can focus on just causing mayhem.

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Re: Battle strategics Guides about You

Post by Zienna on Sat Jun 06, 2015 10:46 am

Been meaning to hop in here. In my opinion, Zulu may be a little bit more complex than Zienna, which is why I'm starting out with her.

Alright! Let's do this!


What kind of battler are you?

The lustful kind!

Zienna is more like a rogue or thief in essence (and also for essence), being much more comfortable going in close and delivering accurate strikes, although she's also the type to toy around with her enemies, dancing around them gracefully while putting on a show to make their blood boil. It's a part of her mischievous nature.

As for arch types, I can pick out a few from the ones mentioned.

Staller Archetype- Although her full combat potential hasn't been put to the test yet, her concept has her using a variety of methods to distract and disable opponents, using her knowledge of anatomy and the like. (Which would be problematic since I myself don't know much. Well, we have google for that, right?)

Debilitating Archetype- As with above, this isn't clearly evident yet but her concept has her using a mix of pressure points and little tempering with magic to debuff opponents.

As much as the Natural Archetype fits her right now, I'm still debating whether or not to invest in abilities or simply stick to skill trees.

What do you gear your creations towards?

Being what she is, her gear would be minimal and those things will most likely be something small. In truth, I think her daggers would be the largest of her gear.

What as a fighter is your greatest strength in a fight?

I'd say her capacity to be annoyingly luscious in the heat of battle while not letting pain deter her from the conflict, but encourages it for her own pleasure. She enjoys pain, so it acts as an incentive for her.

What is your greatest weakness in a fight?

She enjoys pain and often forgets her limits, especially if her enemies play along with her lustful humor. Once she gets a taste of what she likes without time to think about things, she will get too absorbed in the fight.

What could challenge your style?

Not sure what's this supposed to mean, but I'll take it as something related to the character. Zienna's style does not work well with enemies that stay at a distance, and those who can keep their distance. Come on, people! She wants action and physical contact, don't just tease! Razz

What style do you think you’d have an advantage over?

Fighting style, right? She definitely has an edge against slow-moving and close-ranged fighters as she can easily maneuver around melee attacks by watching her enemy's muscle movements and other similar signs. And she would also intentionally take a few hits if it lands her in a position she can take advantage of.

Why does your character fight the way he/she/it does? IC reasons Razz and OOC too

OOC, because why not? It fits her species, don't you agree? Getting up close and personal, taking stuff from enemies, hehehe...

IC, because she enjoys getting up close and personal, and it's also how she was trained to fight.

What are some concepts you wanna improve on later in your character progression or try out?

Definitely going to have her in a situation where she's completely oblivious to the real meaning of love. I mean, sure she knows about it and how to manipulate it to become advantageous to her, but when it comes to 'true love', she might completely miss someone's genuine affections for her, and when she does 'fall in love', she may feel a completely different set of emotions which will possibly scare or confuse her.

Another concept relates to the reason why she wears a blindfold. In this one, she wears it so she can contain a power she wasn't ready to handle when she was still so young. The thing is, it's not her power at all, but her twin sister's who had complications at birth and had to be sealed within the succubus. This however caused their energies to go unstable, and she had to be blindfolded to keep the power from escaping and hurting others.

How do you plan to place yourself in the high ranks in the completive scene? For fun mind you

Manipulation. Lots and lots of lust-filled manipulation.

Aside your own, what's your favourite tree and / or ability / summon / etc?

I haven't been reading peoples' trees, abilities, summons and etc, unless it's to clarify things, so I shouldn't be picking one. (Sorry, I know you guys put a lot into it)

Also what is your favourite own creation?

On this character, definitely her party members and Nero. So much potential for shenanigans!

Have you seen any fighting styles from other users you wanna try out? Or wanna give a friendly shout out to? let us know

Lily Darkson's ability to teleport bullets! I had a similar thought like it for a while, but I was beaten to it. It's not for Zienna, mind you, but it was for another character.

Or on a flip side who would you test your metal with?

I would want to challenge Lenneth to see who could round up the most guys! XD But in a T2 vs T5 round, Zienna would definitely lose...

What sort of style of combat would you want to fight along side with? how would it complainant you and you to them?

I always liked the thought of teaming up with other close combatants, since while they also get up close and personal, Zienna could sneak in a few hit and runs. Ranged fighters and mages seem like a good team-up as well, especially when they know Zienna's attack pattern.

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Re: Battle strategics Guides about You

Post by Seeker of Retribution on Sat Jun 06, 2015 1:47 pm

What kind of battler are you?  
Seeker!Hayden makes use of his raw physical power and magical talent with Time as his primary means of dealing with foes. He prefers to stunlock them and keep them from moving with stopza, and then lay an unrelenting amount of damage against them. In a fight where he is trying to win, this is his primary strategy. 

When only using Time doesn't cut it, Hayden has several abilities built to short cut him into accessing spells of a devastating amount of power in a short amount of time. In protracted battles where sheer overwhelming force is not enough, Hayden continually discharges his own MP in complete defiance of common sense. He does this in order to increase the volume and cool down rate of his MP pools, allowing him to access greater power for longer. 

What do you gear your creations towards?
Right now, Seeker!Hayden's abilities are pretty basic and limited, with just fifteen slots filled out of a possible thirty.Hayden is a powerful character but his methods of fighting are straight forward and as such, a clever foe is capable of using counter-play or sufficient range to take advantage of him. These empty slots will be used as situations arise to over for his more obvious weaknesses. In general, when his abilities aren't offensive they set him up for subversive abilities.

What as a fighter is your greatest strength in a fight?
Pragmatism. Hayden doesn't fight for flash. He fights to kill. His blows are deliberate and painful. And despite his straightforwardness, his remaining slots and general intelligence leave him open to being a very flexible combatant, applying his limited arsenal in multiple unexpected ways.

What is your greatest weakness in a fight?
Hayden has always underestimated the people he fights, and so often while he may spy on more opportune targets, he is caught off guard when the unexpected occurs. This may throw him off for a moment.  Moreover, he has a deliberately designed weakness at range. 

What could challenge your style?
Range.

What style do you think you’d have an advantage over?
Individuals that need to draw out fights to reach their full power should be wary of Hayden, for he ends fights quickly.

Why does your character fight the way he/she/it does? 
ICly, its because Hayden's training was to be fast and deliberate. While he geared more towards deception to overwhelm a foe's senses as a somebody, now he simply overwhelms them physically. Out of character, its because I actually hate fighting, and like to end things quickly because drawn out conflicts bore me. In addition, people tend to drastically over power themselves so when I can just KO them and be done with it I feel much less stressed.

What are some concepts you wanna improve on later in your character progression or try out?
Nothing for now.

How do you plan to place yourself in the high ranks in the completive scene?
I AM THE SCENE

Aside your own, what's your favourite tree and / or ability / summon / etc?
Yukina's summoner skill tree is to this day one of my favorites.

Also what is your favourite own creation?
Your Sentence is Death!

Have you seen any fighting styles from other users you wanna try out? Or wanna give a friendly shout out to?
Honestly, as not a lot of fights have occured, no.

Or on a flip side who would you test your metal with? 
Veara, Lenneth, and Ophelia are my three right now.

What sort of style of combat would you want to fight along side with? how would it complainant you and you to them?
I'm not fully certain. Hayden was geared to fight on his own, so if I had to pick something it would be a generic support character.

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Re: Battle strategics Guides about You

Post by Jasper Poe on Mon Jun 08, 2015 9:47 pm

What kind of battler are you?
Jasper isn't the type to drag things out OR finish them quickly. He'll find a center ground and play with it. Whenever he grows tired of mocking or annoying the enemy, he'll blast off and hopefully end a battle in some form or another. Whether it be killing or bringing some sort of third party in to take his place of loss or possibly manipulate them for his win. He isn't a warrior after all. He's a punk; cheating isn't goning to make him feel bad or anything like that. But right now it wouldn't matter regardless, I'm much to weak or even prepared for a style to fight with. I like the idea of bashing or something, maybe a heavy hitter who stuns and uses magic? That would be legit. I guess Jasper is just basic for now, but the future could bring along all sorts of styles. Mitigation looks extremely interesting from where I am sitting right now. I should explore that. Could be fun.

Physical Archetype- This Archetype focuses primarily on the physical aspects of a character. The flexibility of the physical characters is invaluable but limited. A super strong character and throw and stagger foes with mighty blows, while a super durable character can withstand those mighty blows (but will probably still be sent sailing). Fast characters can react well, while agile characters use the environment to battle better than anyone else.

Magical Archetype- I'm not a brute or anything Berserker is different CX, things should be heavily leveled out alongside magic.

What do you gear your creations towards? A certain theme? A bit of everything? A pun character?
Halloween and emotion. My magic is basic right now sure; but Moon is my favorite thing about Jasper; without it he isn't the thought I dreamed him up to be. Emotion, mischief, Halloween, teen-angst. Those are the things I feel like Jasper will gear towards. But it could all change, I'm a pretty impatient person so who knows. :DDD

What as a fighter is your greatest strength in a fight?
Cunning (sort of?), and trickery, but LOTS of risk. Jasper is a player for the flashy stuff; because of his desires to be put on the spotlight he's prone to take excruciating amounts of damage just to open up a single hole for his quick-thinking to act on. It sounds stupid but with a mind that trails as fast as his. Jasper is liable to pull out wins by surprise alone. Most of the damage he receives is normally because its a part of a bigger motif that usually doesn't surface until after he's eaten the blows sent at him. I don't know exactly how well that would work, but I imagine it being a pretty handy thing. (Especially when in contact with cocky opponents.)

What is your greatest weakness in a fight?
Jasper plays too much. He takes damage just to look cool, trust me when I say the list could go on if I kept thinking about it...

What could challenge your style?
I don't see any styles really being a good rival. Only because I'm still unsure about my own. I guess Time specialists could be a run-in obstacle though. Its hard to bring down the hammer when you're frozen eight feet in the air above the target xD (That's a hella big opening x.x)

What style do you think you’d have an advantage over?
Burners, debuffers, and the like.

Why does your character fight the way he/she/it does? IC reasons and OOC too
OOC is honestly just for fun, I like funny stuff and a character who can play around and entertain me is friggin awesome. IC, I'm sure Jasper would feel the same way.

What are some concepts you wanna improve on later in your character progression or try out?
I want to be an important person, like, I don't want to sit around as people start rallying armies. It would be awesome to join an organization or something. I definitely need to improve on the way I roleplay personality, I hope to improve too a level where I can play personas like Harlow or Terra soon. But damn bro... ._. I laggggggggg

How do you plan to place yourself in the high ranks in the competitive scene? For fun mind you.
Dickride all the superpowers of the site until one decides to take me in as a student. :DDDD (Works every time 
Aside your own, what's your favorite tree and / or ability / summon / etc?
Calamity (and it's Skill Tree)
Wicked Ledgermain
INCREDIBLE COSMIC POWER

^^ My top three favorites. I honestly couldn't decide since they all intrigued me. Calamity in specific when I saw its T5 skill tree ability. ICP was just flat out awesome and it helped inspire a bit on my tree actually. Ledgermain seemed well thought out and intensely effective. All were great picks.

Also what is your favorite own creation?
Despite my help with it. I think "Skill Tree: Skeleton Man" is my single most favorite creation ever xD

Have you seen any fighting styles from other users you wanna try out? Or wanna give a friendly shout out to?
I'm not sure really, all styles are awesome. Shout out too Hayden though, I've read some of his fights and they seemed pretty cool.

Or on a flip side who would you test your metal with?
Darius Fetch, or Marigold both look tough. Honestly I doubt I'd win, but the battles would be something to be remembered.

What sort of style of combat would you want to fight along side with? how would it compliment you and you to them?
I would love to partner with a summoner. So I could ride their beasts into the field. Like for real though. Picture a liger and then picture a skeleton bull-riding it. GG M8s


Last edited by Jasper Poe on Mon Jun 08, 2015 9:56 pm; edited 1 time in total

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Re: Battle strategics Guides about You

Post by Professor Velox on Mon Jun 08, 2015 9:53 pm

Fighting Style: Flailing a bladed weapon.

Fighting Strategy: Stabbing things.

Greatest Weakness: Being stabbed

Favorite creation: Everything. For I am God.

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Re: Battle strategics Guides about You

Post by Efeu on Mon Jun 08, 2015 11:23 pm

What kind of battler are you?  A joker. I Ram into people and Stella makes walls Sorry I may of chipped your tooth in the process :/

What do you gear your creations towards? Throw a shirt on a plant and you get your answer nothing I do what I feel like

What as a fighter is your greatest strength in a fight? Possitivity? is that an answer I'm always Possitive...when needed there are times when I'm not but still.

What is your greatest weakness in a fight? GET THAT SWORD AWAY FROM ME...That means close range long range or any other style could also kill me but close range is my weakness.

What could challenge your style? Anything really. I'm a joker I ram into people when they forget about me I don't fight I be a dum-dum

What style do you think you’d have an advantage over? I....Hmm....I-I don't know I am not that best fighter I was voted the most likely to die the most on my planet just don't kill Stella and that will stay the same...Achort

Why does your character fight the way that zdynasty fight? Once again let Stella does most of the work I just stand there and when they forget about me ram into them...

What are some concepts you wanna improve on later in your character progression or try out? If Stella dies which I know she will I will sometime I will give her reving so in short If Stella ever dies I Improve any kind of fighting...I'm looking at you Achort don't touch my dog Or you ded

How do you plan to place yourself in the high ranks in the completive scene? Uh...Rhiny you better fill this out because my answer is the very bottom of the rookie ranks I should not even be there...

Aside your own, what's your favourite tree and / or ability / summon / etc? Tsumiko's  soundwave thingy this thingy http://miragehearts.forumotion.com/t419-soundwave that one right there you know what bring everything of Tsumiko's her character is so youneak I just love everything of her character but though's are just scrapping my head of my favorite stuff that people created I love them all  Very Happy

Also what is your favourite own creation? Do I need to say its its Stella I love my doggy.

Have you seen any fighting styles from other users you wanna try out? Or wanna give a friendly shout out to? let us know
Again Tsumiko's style and Veara's style and Terra's style and...A lot okay

Or on a flip side who would you test your metal with?
Well I fighting Achort or I will but lets just say I really only want to fight Darius for reason that I will not say here but I would not win

What sort of style of combat would you want to fight along side with? how would it complainant you and you to them?
Well...I really want zdynasty to be friends with everybody but as I'm slowly finding out that I can't do that people are just Jerks but I would just be zdynasty the Z The real me Z is based off me real life Z Except I would not go crazy if my dog died Many...Many have I did just spill paint on a drawing on a person to get the idea of Z but that's how everyone is born right....What...Its not....Oh God why... So bring everyone here I will be all of your friends and we will form one mighty team and destroy...well I don't know who I kinda have everyone with me so....I really did not think this one through did I Achort get that gun away from m- *Stadic*


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Re: Battle strategics Guides about You

Post by Achort on Tue Jun 09, 2015 2:26 pm

zdynasty forced me to do this... he trashed my character its my turn

What kind of battler are you? Cereal Killer...Do I need to say anymore?

What do you gear your creations towards? 1888.

What as a fighter is your greatest strength in a fight? Without a doubt Stealth I like to finish the fights fast and simple.

What is your greatest weakness in a fight? I am not a face to face fighter so if you get me in that position I'm done.

What could challenge your style? Anyone that likes to get up close.

What style do you think you’d have an advantage over? Slow Tank type.

Why does your character fight the way he/she/it does? IC reasons Razz and OOC too
OOC I can't tell you
IC He's insane

What are some concepts you wanna improve on later in your character progression or try out? Strength  and speed

How do you plan to place yourself in the high ranks in the completive scene? For fun mind you.
Ninja

Aside your own, what's your favourite tree and / or ability / summon / etc?
I don't read them...

Also what is your favourite own creation?
Achort I still am working on a skill tree for him though...

Have you seen any fighting styles from other users you wanna try out? Or wanna give a friendly shout out to? let us know
Call me crazy but zdynasty's seems....special.

Or on a flip side who would you test your metal with?
Everyone I want to be worst then Hayden. Good luck with that.

What sort of style of combat would you want to fight along side with? how would it complainant you and you to them?
No one because i'm a dick.

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Re: Battle strategics Guides about You

Post by Lenneth on Thu Jun 11, 2015 2:31 am

Yay I get to fill this out now :3 I’ll do one for Thelennx after a couple more people post lol they are two very different characters

What kind of battler are you?  Close range, long range, magic user, sword user, speedy thief, slow moving tank, super smart child, charismatic crowd pleaser? Etc etc  or pick a few of the above archa names and pin them to yourself and say why those tittles could apply to you

Beat down Archetype- This one is fairly straight forward, most of my gear deals some form of damage to my foes.

Controller Archetype- This one is pretty niche for me since is ooc based mostly but its one of Len’s prime styles for the most part, charming is way into a more favorable positions.

Support archetype- this is mostly reward for those that fall for Len, he doesn’t have direct support stuff until they are under his control one way or another at least for the time they are working together.

Debilitating archetype- Alongside most of my damage my attacks tend to also land heavier damage or take more control of the area, he isn’t one to leave a single effort wasted or left to chance.

Summorner archetype- Currently this is Lenneth’s bread and butter, his mastery over the heartless and overwhelming his foes with the sheer number challenges that he can present them.


What do you gear your creations towards? A certain theme? A bit of everything? A pun character?


For the most part Lenneth is geared towards being a “Dark god of Beauty, Lust and Love” kinda of more sinister versions of Eros or Aphrodite in greek mythos. He wasn’t designed to be a character like a main hero or main villain or a background character his more of a force of nature that I intended to help drive the plot of many stories but not take the spotlight for either helping or motivating the other story writers out of their comfort zone and see where it takes them.    

As a villain Len works best being a second to another greater force at play, assisting in the schemes and plot but not directly taking charge unless forced to.  

What as a fighter is your greatest strength in a fight?

High area damage- One of Lenneth’s greatest strength is that his can deal with a greater number of targets at once without requiring to concentrating solo on single task. All of Len’s main attacks have very wide hit boxes of effect, multiply hits and linger or damage afterwards that debilitate them for future onslaught. Even if nothing hits his foes the area around them will be effected which plays well into Len’s hands

Supporter- As with anyone fighting alongside someone is great in terms of battle advantage and  just more fun. Having the abilities to support them and juice up allies is always a plus and something most fighters tend to neglect as they focus on being their own soloist.

Temptation- Lenneth is the type of fighter that is always keeping you guessing on what you can do, why you want to do it and when you want to do it. Its tempting to take a very straight forward for a lot of us but his the type of person that keeps you guessing and throwing you off your toes before punishing for making that choice.  

What is your greatest weakness in a fight?

Glass cannon-Despite being super flexible, greater at dodging, trickery and drawing focus away from himself Len in essence is glass cannon in his teir. He shall always have low damage natural endurance as it is a characteristic of him. High reward for his damages but high risk for when he is caught, its always an intentional design to reward anyone that out plays me and keeps me on my toes when facing anyone. Having no instate heal or substance either always lowers my endurance capability.  

Time is against me- Lenny is not a burst mage for his tier, he requires some time to set a stage for his ground performs and plans to fall into place. Summoning enough heartless, powering up his spells with longer chanting charge posts or filling the battle area with darkness these things take time. Most people with powerfully insta moves will be a big bane to Lenneth’s play style.

I like groups- Lenneth lacks any really good single target abilities and anyone that solo focuses on him is a greater weakness to him since they can again ruin his set ups before his given the chance to adapted. Its not a great trait to have as a lot of people design themselves to fight as soloist but its one Lenneth’s always had trouble with.  

What could challenge your style?

-anyone with quick and powerfully abilities that are instant
-anyone that can close the gap and come in close range to Lenneth without him ready for it
-anyone that also is specialized AOE battles while be a chore to deal with

What style do you think you’d have an advantage over?

-people with well-balanced fighting styles, facing Lenneth would test how well their abilities worked together before he would mess them up and then forces foes to adopted to what they were just previously used to.
-slower oppenities that couldn’t catch up to me or have any good gap closers would find Len a total pain
-anyone that lacked good AOE capabilities

Why does your character fight the way he/she/it does? IC reasons   and OOC too

IC-Lenneth has always been a character that has been surrounded, grow attached to or trained in larger groups and has had a lot of friends. Trained to work as a unite with his own empire and with his heartless it has been the focused to fight as many not one. Control of the area suits him for this reason.

OOC- I dislike being predictable and straightforward with my fights, there is always a fun way to do stuff that takes more effort and fun to writing with people which is my own preference.  

What are some concepts you wanna improve on later in your character progression or try out?


You’ll have to wait and see

How do you plan to place yourself in the high ranks in the completive scene? For fun mind you


For the most part I’m pretty sure I’m as high as I’m going to get, as the meta evolve and people start to shrink the power gap between us I’m not going to be as well-known anymore or be as large of a threat since everyone is improving with newer stuff and concepts, Lenneth’s and mine styles are old lol. I'm also a pretty stubborn in the way I want to play as an rper even if things shift to lock down characters or punishment characters or weapon full brute characters take charge of the meta style of the site I'm still going to play my style and have fun, even if it costs me say cread points for the completive players

Aside your own, what's your favourite tree and / or ability / summon / etc?

Smites universal sage tree is pretty dam awesome, very good mage tree I respect that

Yuki’s summor tree  was sooo good like dam and that’s when none of the proceedings were set, she made that concept herself with some help

Seeker’s old Guardian of blades I liked lol brought about a lot more synergy to master and shadow then my own gudain will when I get him.

Favourite creation of your own?
Considering how much I’ve played Len all my stuff is my favorite :3

Have you seen any fighting styles from other users you wanna try out? Or wanna give a friendly shout out to? let us know
Fight more people!

Or on a flip side who would you test your metal with?
Vera, Tsumiko, Hyden, Hugh, Smitty, Terra, Thelen, Tyler, Kai

What sort of style of combat would you want to fight along side with? how would it complainant you and you to them?
Vera, Tsumiko, Hyden, Hugh, Smitty, Terra, Thelen, Tyler, Kai

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