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Greed
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Greed
Name:
Greed
Type:
Body
Size:
Body
Alignment:
None.
Enchants / Abilities
The body is made out of a flesh like material, but holds no organs or other tell-tale signs of life. While it is a flesh-like material, it is as strong as mithral. This item holds 6 charges to use for any of its abilities.
Damage Reduction - The item is heavy-moderate resistant to damage per tier.
Mending - By using the mouths created by Gluttony, the user can eat materials to slowly mend himself. Mundane materials restore a tiny amount, a tier 1 item restores a small amount, and so on, with a tier 5 item restoring a moderate amount. This restores damage dealt that would otherwise kill the user. Eating an item like this destroys it irreparably. By eating an appropriate amount of mass, the item can restore lost parts of its body.
Dark Hand - The item is highly resistant to the effects of Darkness.
Mutable Form - The item is able to liquefy and solidify at will, as long as it stays within its original mass. Returning to its original form is effortless.
Master's Touch - Whenever someone other than Greed comes into contact with this item, it deals heavy non-elemental damage.
6th Sense - The item gains a 150 foot radius sense that compiles sight, hearing, touch, taste, and smell, and is able to process them as if perceived by those senses. These senses may be shared with Greed.
Switch - The item may switch places with another one of Greed's items at any given time.
Notable Information:
Greed
Type:
Body
Size:
Body
Alignment:
None.
Enchants / Abilities
The body is made out of a flesh like material, but holds no organs or other tell-tale signs of life. While it is a flesh-like material, it is as strong as mithral. This item holds 6 charges to use for any of its abilities.
Damage Reduction - The item is heavy-moderate resistant to damage per tier.
Mending - By using the mouths created by Gluttony, the user can eat materials to slowly mend himself. Mundane materials restore a tiny amount, a tier 1 item restores a small amount, and so on, with a tier 5 item restoring a moderate amount. This restores damage dealt that would otherwise kill the user. Eating an item like this destroys it irreparably. By eating an appropriate amount of mass, the item can restore lost parts of its body.
Dark Hand - The item is highly resistant to the effects of Darkness.
Mutable Form - The item is able to liquefy and solidify at will, as long as it stays within its original mass. Returning to its original form is effortless.
Master's Touch - Whenever someone other than Greed comes into contact with this item, it deals heavy non-elemental damage.
6th Sense - The item gains a 150 foot radius sense that compiles sight, hearing, touch, taste, and smell, and is able to process them as if perceived by those senses. These senses may be shared with Greed.
Switch - The item may switch places with another one of Greed's items at any given time.
Notable Information:
Last edited by Greed on Sun Jul 05, 2015 8:35 pm; edited 4 times in total
Greed- Synth Eater
- Directory : Everything About Greed
Posts : 132
Re: Greed
Synth abilities cannot ignore levels of damage. You can increase damage resistance, but that does not give you free reign to ignore vague levels of damage.
With Mending, by eating the appropriate weight, can you restore lost body parts and the like?
With Mending, by eating the appropriate weight, can you restore lost body parts and the like?
Harlow- Posts : 356
Re: Greed
Because you cannot be healed by biology or by letting time pass and naturally recover, and that you're an item, Mending seems justifiable, albeit skill tree-ish.
Approved.
Approved.
Harlow- Posts : 356
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