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Eclipse of Arrows

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Eclipse of Arrows

Post by Xadik on Tue Jul 07, 2015 7:52 pm

Hunter's Mark:
Passive: Whenever Xadik deals damage to a target he applies a stack of Hunter's Mark. For every 5 stacks, he gets a slight damage boost against that target. For every 10 stacks he takes slightly less damage from them. These boosts cannot surpass moderate.
Active: Xadik can detonate the marks to deal slight damage for each Mark consumed.
Base Ability Cooldown:
Passive: Always On
Active: 13 posts


Tier One
Multishot: Xadik fires twice as many arrows as normal, stacking the number of additional arrows per Tier of this tree. Can be used in combination with all other shots. 3 post cooldown. (Ex. Xadik uses a normal bow capable of one arrow. This allows him to fire two arrows in the same attack. This becomes four, then six, eight, ten based on Tier of this tree.) These arrows have to be pulled from his quiver.
Flight: Using the power of Wind, Xadik can fly. He flies as fast as he can run.
Forest Fire: Xadik creates a blaze of wildfire around his last arrow. If that arrow hit a target then they are surrounded by wildfire. Deals slight wildfire damage that stacks until the target escapes the blaze or the blaze is put out. Damage cannot stack above moderate. 6 post cooldown.
Elven Deception: Xadik creates 3 illusionary clones of himself per tier of this tree in various locations all around his target. All of them appear to use the same attacks as him, making it harder for the target to perceive where his attacks are coming from. Clones last two posts and don't actually deal any damage. Clones interact with everything that isn't an attack as if they were physically there. 9 post cooldown.
Stealth Shot: Passive: If Xadik's target cannot see the real Xadik, then his attacks deal moderate bonus damage that stacks per character Tier. This can be active even if the clones aren't out, if the target cannot see Xadik at all.


Unavailable:
Tier Two
Torch Shot: Using Fire Magic, Xadik creates a torch out of his next arrow. This adds slight-moderate fire damage to the attack and can potentially burn the target based on their END. This can be used in combination with other non-elemental shots. 3 post cooldown.
Controlled Shot: Using Wind Magic, Xadik guides his arrow towards his target. This adds slight wind damage onto the attack. This can be used in combination with other non-elemental shots. 3 post cooldown.
Power Shot: Xadik draws his bow back harder, giving a slight-moderate boost to the damage of his next arrow. Can be combined with other shots. 6 post cooldown.
Illusion Shot: Xadik coats his next arrow in Illusion and light magics, making it appear invisible, and giving it additional slight-moderate Light damage. This can be used in combination with other non-elemental shots. 3 post cooldown.


Tier Three
Furyflame Barrage: Xadik fires a barrage of arrows at a location, ranging from 100/175/250 arrows. (150/325/500 at Tier 3, 200/.750 at Tier 4 and 250-1000 at Tier 5) Each arrow is coated in wildfire magic. Maximum distance is 250 meters away. Cooldown is 10/12/15 posts (minimum, medium, full load) This cannot be used in combination with anything.
Deflective Barrier: Xadik Summons a barrier of rushing wind around him. Until his next post he cannot be hit with ranged attacks or spells, but he cannot use any himself. Also doubles his flying speed. 3 post cooldown.
False Advancement: Xadik can create illusionary copies of all advanced elements. Spells in these elements deal Moderate Light damage but behave like the mimicked element.


Tier Four
Dark Illusions: Xadik can use Illusion magic to create darkness. +Darkness Element.
Sniper Shot: Xadik can fire an arrow from half a mile away accurately once every 3 posts. This shot requires a lot of concentration and being attacked before firing may make him miss. Can be combined with other shot skills.


Tier Five
Eclipse Breaker: Xadik blasts a target with both dark and light magics, dealing massive damage with each element. Blinds targets based on their endurance against his magic. If their endurance is higher it doesn't blind. If a tie, they're Blinded for 1 post. If his stat is higher then they're blinded for 2 posts. 13 post cooldown.


Last edited by Xadik on Fri Jul 10, 2015 3:00 pm; edited 2 times in total

_________________
CT1
MPDPSTRENDMAGSYNSPEAGI
Xadik
50
02
01
01
01
01
01
01
Ren/Kai
---
---
T1
T1
T1
T1
T1
T1


Xadik
The Duskbreaker

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Re: Eclipse of Arrows

Post by Game Master on Wed Jul 08, 2015 5:34 pm

Regarding Ranged Weaponry, Important to Know:
I have a passage that you should read in regards to ranged combat, since you are at T1 Agility and likely haven't studied the ramifications of this for a ranged character. The short is that they take some dedication to pan out.

From the topic http://miragehearts.forumotion.com/t1573-mh-walkthrough-basic-concepts#6977

Information Moogle wrote:Tier One (Agility): You are about as flexible as the average human. You won't be putting your leg behind your head anytime soon, and in terms of hitting a bulls-eye you'll find that it's more rare an occurrence than you'd like.


This passage basically demonstrated that your accuracy at is very poor like an average untrained human, and while at later tiers you will be much better with your marksmanship this will not be immediate until you tier up agility and should be kept in mind. With that stated, on with the approval.


Does Multishot produce more arrows on its own, or are they drawn from whatever source of ammunition you are using?

How fast can you fly?

At T1, I will not likely allow the slight damage to stack to anything beyond moderate total damage each post.

Multiple clones don't necessarily make it harder to dodge your attack. If the intention is that it may in some cases confuse a foe, that should be clarified. However, that confusion even being relevant depends on the opponent you are fighting. Since it is tier one, I'm limiting it to three clones per tier.

Since Stealth Shot is conditional, it can be upgraded to a moderate damage modification.

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Re: Eclipse of Arrows

Post by Xadik on Wed Jul 08, 2015 10:56 pm

Thanks for the warning about my accuracy.
Everything has been addressed, I believe.

_________________
CT1
MPDPSTRENDMAGSYNSPEAGI
Xadik
50
02
01
01
01
01
01
01
Ren/Kai
---
---
T1
T1
T1
T1
T1
T1


Xadik
The Duskbreaker

Posts : 86

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Re: Eclipse of Arrows

Post by Xadik on Fri Jul 10, 2015 1:31 am

Bump

_________________
CT1
MPDPSTRENDMAGSYNSPEAGI
Xadik
50
02
01
01
01
01
01
01
Ren/Kai
---
---
T1
T1
T1
T1
T1
T1


Xadik
The Duskbreaker

Posts : 86

View user profile

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Re: Eclipse of Arrows

Post by Game Master on Fri Jul 10, 2015 1:27 pm

Apologies for the wait.

With Flight, I'm going to give you some help. Instead of basing flight on your character tier, which is viable, I'd suggest basing it on your speed tier. "Can fly as fast as he can run."


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Re: Eclipse of Arrows

Post by Xadik on Fri Jul 10, 2015 3:00 pm

Modified

_________________
CT1
MPDPSTRENDMAGSYNSPEAGI
Xadik
50
02
01
01
01
01
01
01
Ren/Kai
---
---
T1
T1
T1
T1
T1
T1


Xadik
The Duskbreaker

Posts : 86

View user profile

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Re: Eclipse of Arrows

Post by Game Master on Fri Jul 10, 2015 4:38 pm

Approved.

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Re: Eclipse of Arrows

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