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Subroutine: Shard-MTLM01
2 posters
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Subroutine: Shard-MTLM01
Subroutine: Shard-MTLM01
> Function Type
Offensive
> Processing Cost
5 MP
> Cooldown Duration
3 Posts
> Elemental Preference
Metal
> Applied Functionality
The first level of the baseline metal spell, Shard is exactly what it sounds like. Sebastian creates a shard of metal which hovers over his hand. This shard is of a moderate size class. He then proceeds to launch this at his opponent. This spell has slight homing properties, just like the ranged fire spell. This spell moves at a moderate speed, but because of its mass, it deals moderate damage. However, due to the Data on Sebastian's Magical Prowess being incomplete, this spell is fairly weak. But, it is noted that this spell has the potential to deal massive damage with enough power behind it.
Sebastian- Posts : 65
Re: Subroutine: Shard-MTLM01
Approved.
*Disclaimer: As I am pretty new to this new system and whatnot, there is a small chance this may be looked at again in the future in the case I missed/misunderstood something.
*Disclaimer: As I am pretty new to this new system and whatnot, there is a small chance this may be looked at again in the future in the case I missed/misunderstood something.
Zyvonia- Directory : Directory
Posts : 567
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