MH Academy: A Kingdom Hearts AU
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Log in

I forgot my password

Account Switcher
Switch Accounts


Latest topics
» Bring it back!
Passionate Embers EmptyWed Dec 07, 2022 4:52 am by Break

» Tragedy
Passionate Embers EmptySun Jul 10, 2022 4:50 am by Zihark

» Unhealthily Determined Janitorial Staff (OPEN)
Passionate Embers EmptySun May 14, 2017 8:05 am by Griffin

» Day one (open)
Passionate Embers EmptyMon May 01, 2017 2:24 am by Meara

» The first punch [Sable]
Passionate Embers EmptyThu Apr 27, 2017 3:42 pm by Meara

» Stinger
Passionate Embers EmptySun Apr 09, 2017 3:51 pm by Sidonia Barta

» Pacem
Passionate Embers EmptySun Apr 09, 2017 3:31 pm by Sidonia Barta

» Maculata
Passionate Embers EmptySun Apr 09, 2017 3:11 pm by Sidonia Barta

» Shirou Velox
Passionate Embers EmptySun Apr 09, 2017 12:34 am by Faye




Skill-Trees and Summons

Abilities

Lore

Lore

Skill-Trees and Summons

Community

Community Intern
Affiliates


Passionate Embers

2 posters

Go down

Passionate Embers Empty Passionate Embers

Post by Drake Pathos Wed May 04, 2016 1:44 am

Chosen: Passionate Embers has chosen Darius Fetch as its owner.



Tier One
Summonable Weapon: Passionate Embers can be summoned/de-summoned
Nothing Stays Locked: Passionate Embers can be used to unlock/lock any object.
Keyspear: Passionate Embers may passively fire a projectile that looks just like the beam of light produced to unlock things. It moves in a constant straight line, and deals damage equivalent to Darius’ regular attacks.
Touching the Otterslide: Passionate Embers can strike intangible opponents.
Passionate Heart: Passionate Embers may replicate itself, gaining an additional keyblade of equal endurance.


Tier Two
Element Imbued and Effect: Passionate Embers is imbued with Wildfire, dealing an additional moderate amount of damage.
Touch of Creation: Passionate Embers releases an aura of 15 meters per tier, dealing moderate damage to darkness-aligned characters per post they remain in the aura.
Resolution: Touch of Creation’s aura is ignited, immediately dealing moderate damage and leaving a burn effect that lasts for 3 posts, dealing moderate damage each post. | 5 Posts
MP Saviour: Darius has an additional 20 MP per tier for his pool.


Tier Three
Hand of War: Passionate Embers transforms into a pair of gauntlets that rests on Darius’ hands. These gauntlets may be used to lift any object with ease and each strike imbues Wildfire into the afflicted. When Wildfire is imbued, it will ignite the person or object on fire and burn them for 5 posts, dealing major damage per post. Every punch from the gauntlets releases an explosion of wildfire, increasing the knockback of his attacks significantly.
Heart of War: On Contact with Hands of War, Darius marks an object or person, and the next time he hits them, the burn effect is applied twice and lasts for 10 posts. | 6 Posts CD
Wrath: Hands of War are constantly on fire, Wildfire pulsating through them. When Darius attempts to block an attack or spell with Hands of War, he may cancel it out (given the spell is a projectile, the attack’s force is cancelled). The amount of MP a spell may have is equivalent to the bonus Darius receives from Magic (I.e. 200 MP at T5 Mag). He may only block one spell per post. Any attack made by someone with higher strength than Darius or the MP is over 100 MP triggers a cooldown. | 6 Posts CD
Harsh Hammer: Passionate Embers can cut through most materials with relative ease.


Tier Fourth
Waverider: Blitzer: A hoverboard capable of ultimate maneuvering. It moves much faster than the average character, moving at 30 MPH per speed tier. Darius has almost a magnetized effect, allowing him to stay on the board in any position.
Flare Eclipse: Darius points his keyblade, casting a mega-flare that expends all his MP to scale in size and power. Initially it starts as a fireball with a diameter of 5 meters, growing 5 meter per 10 MP. It deals severe damage per 10 MP, and its explosion creates a blind effect that lasts for 2 posts against dark-aligned beings. The blast radius is equivalent to double the flare's size. Flare Eclipse is a fire-based projectile. The cooldown for Flare Eclipse is triggered after the MP Cooldown finishes. | 15 Posts CD
Weight of the World: Every strike Darius lands deals twice the the impact. This also enables him to treat any attack as full-force.


Tier Five
Spark of the Sun:  Darius’ keyblade transforms into a basketball-sized Ellis Spark, which consists of 3 rings forming a gyroscopic sphere with a constant buzzing, indigo energy within. He may still utilize copies of the keyblade’s form. The spark eats MP away from enemies of his, eating 50 MP per post. Aesthetically, it takes the form of indigo streams flowing into the spark. With a cap of 500 MP, Darius may use the collected MP to fire a fireball that deals extreme amounts of damage per 50 MP eaten, leaves a burning effect which scales along with the size depending on how much MP is gather. Per 50 MP, the projectile has an explosive radius of 100 meters. The burning effect lasts 2 posts per 50 MP eaten. The projectile expends all the gathered MP once used. Darius himself may contribute his own MP to the spark. The projectile being fired beyond 200 MP reverts the keyblade back, preventing this form from being used for 10 posts.

It should be noted the projectile at its peak could be considered a weapon of mass destruction, setting the area it exploded upon on fire with powerful Wildfire.
Wildheart: Upon hitting someone, they are dealt extreme damage for each buff and debuff they have, as well as converting their buffs into equivalent debuffs. They are left with a 5-post burning effect dealing severe damage per post. This extends to the transformations. The debuffs last for the duration of the burn effect. | 8 Posts CD



Last edited by Drake Pathos on Wed May 04, 2016 2:39 am; edited 4 times in total
Drake Pathos
Drake Pathos

Directory : All my Directories
Posts : 440

Back to top Go down

Passionate Embers Empty Re: Passionate Embers

Post by Veara Wed May 04, 2016 1:59 am

harsh hammer is a tier three ability

Hands of war is fine until the point of giving other items a keyblade durability which isn't happening. Can't have a whole bunch of indestructible items.

Wraths CD needs to plus two

Excalibur is a no go you can't have both gauntlets and the regular form of keyblade

Flare eclipse is a no go can't have multiple copies of the keyblade. The max is two which you already have.

Weight of the world needs a Cd of four

Wild heart would needs a duration and a cooldown
Veara
Veara

Posts : 1732

Back to top Go down

Passionate Embers Empty Re: Passionate Embers

Post by Drake Pathos Wed May 04, 2016 2:40 am

Edited

Replaced the hands of war part with explosive punches

raised wrath's CD

excalibur was replaced with harsh hammer

flare eclipse turned into a spell-like skill. If you feel it requires a higher CD, then let me know

Weight of the world was changed to twice the impact, wanted to keep it passive as a high-tier skill so hopefully that works as a compromise.

Added a duration to the debuffs, and a cooldown.
Drake Pathos
Drake Pathos

Directory : All my Directories
Posts : 440

Back to top Go down

Passionate Embers Empty Re: Passionate Embers

Post by Veara Wed May 04, 2016 2:49 am

Approved
Veara
Veara

Posts : 1732

Back to top Go down

Passionate Embers Empty Re: Passionate Embers

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum